吉林安睿特调度
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下面的示例程序创建一个连接到服务器的客户端。该客户端是用异步套接字生成的,因此在等待服务器返回响应时不挂起客户端应用程序的执行。该应用程序将字符串发送到服务器,然后在控制台显示该服务器返回的字符串。
C# 复制代码
using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Text;
// State object for receiving data from remote device.
public static class StateObject {
// Client socket.
public static Socket workSocket = null;
// Size of receive buffer.
public const int BufferSize = 256;
// Receive buffer.
public static byte[] buffer = new byte[BufferSize];
// Received data string.
public static StringBuilder sb = new StringBuilder();
}
public static class CClientTCPIP
{
static int _initCount=0;
static bool _ifInit = false;
static string _remoteIP;
static int _remotePort;
static Socket clientSocket;
static EndPoint epServer;
static byte[] _byteData = new byte[16];
static string _tcpError;
public static string TcpError
{
get { return _tcpError; }
set { _tcpError = value; }
}
public static byte[] ByteData
{
get { return _byteData; }
set { _byteData = value; }
}
// ManualResetEvent instances signal completion.
private static ManualResetEvent connectDone =
new ManualResetEvent(false);
private static ManualResetEvent sendDone =
new ManualResetEvent(false);
private static ManualResetEvent receiveDone =
new ManualResetEvent(false);
// The response from the remote device.
private static String response = String.Empty;
public static bool InitClientTCPIP()
{
if (_initCount > 3)
{
_tcpError = "连接远程主机时,发生三次连接失败错误!请检查远程主机是否正常运行!重新启动本系统。";
return false;
}
// Connect to a remote device.
try {
// Establish the remote endpoint for the socket.
// The name of the
// remote device is "host.contoso.com".
//IPHostEntry ipHostInfo = Dns.Resolve("host.contoso.com");
//IPAddress ipAddress = ipHostInfo.AddressList[0];
IPAddress ipAddress=IPAddress.Parse(_remoteIP);
IPEndPoint remoteEP = new IPEndPoint(ipAddress, _remotePort);
epServer = (EndPoint)remoteEP;
// Create a TCP/IP socket.
Socket client = new Socket(AddressFamily.InterNetwork,
SocketType.Stream, ProtocolType.Tcp);
// Connect to the remote endpoint.
client.BeginConnect(epServer,
new AsyncCallback(ConnectCallback), client);
connectDone.WaitOne();
//// Send test data to the remote device.
//Send(client,"This is a test<EOF>");
//sendDone.WaitOne();
//// Receive the response from the remote device.
//Receive(client);
//receiveDone.WaitOne();
_ifInit = true;
// Release the socket.
//client.Shutdown(SocketShutdown.Both);
//client.Close();
} catch (Exception e) {
if(_initCount>3)
{
_tcpError = "连接远程主机时,发生三次连接失败错误!请检查远程主机是否正常运行!重新启动本系统。";
return false;
}
_initCount++;
_ifInit = false;
_tcpError = e.Message ;
return false;
}
}
private static void ConnectCallback(IAsyncResult ar) {
try {
// Retrieve the socket from the state object.
Socket client = (Socket) ar.AsyncState;
// Complete the connection.
client.EndConnect(ar);
// Signal that the connection has been made.
connectDone.Set();
} catch (Exception e) {
_tcpError = e.Message ;
_ifInit = false;
}
}
public static void Receive(Socket client) {
try {
// Create the state object.
StateObject state = new StateObject();
state.workSocket = client;
// Begin receiving the data from the remote device.
client.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0,
new AsyncCallback(ReceiveCallback), state);
} catch (Exception e) {
_tcpError = e.Message ;
}
}
private static void ReceiveCallback( IAsyncResult ar ) {
try {
// Retrieve the state object and the client socket
// from the asynchronous state object.
StateObject state = (StateObject) ar.AsyncState;
Socket client = state.workSocket;
// Read data from the remote device.
int bytesRead = client.EndReceive(ar);
if (bytesRead > 0) {
// There might be more data, so store the data received so far.
state.sb.Append(Encoding.ASCII.GetString(state.buffer,0,bytesRead));
// Get the rest of the data.
client.BeginReceive(state.buffer,0,StateObject.BufferSize,0,
new AsyncCallback(ReceiveCallback), state);
} else {
// All the data has arrived; put it in response.
if (state.sb.Length > 1) {
response = state.sb.ToString();
}
// Signal that all bytes have been received.
receiveDone.Set();
}
} catch (Exception e) {
_tcpError = e.Message ;
}
}
public static void Send(Socket client, String data) {
// Convert the string data to byte data using ASCII encoding.
byte[] byteData = Encoding.ASCII.GetBytes(data);
// Begin sending the data to the remote device.
client.BeginSend(byteData, 0, byteData.Length, 0,
new AsyncCallback(SendCallback), client);
}
private static void SendCallback(IAsyncResult ar) {
try {
// Retrieve the socket from the state object.
Socket client = (Socket) ar.AsyncState;
// Complete sending the data to the remote device.
int bytesSent = client.EndSend(ar);
Console.WriteLine("Sent {0} bytes to server.", bytesSent);
// Signal that all bytes have been sent.
sendDone.Set();
} catch (Exception e) {
_tcpError = e.Message ;
}
}
}