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209 lines
6.5 KiB
209 lines
6.5 KiB
下面的示例程序创建一个连接到服务器的客户端。该客户端是用异步套接字生成的,因此在等待服务器返回响应时不挂起客户端应用程序的执行。该应用程序将字符串发送到服务器,然后在控制台显示该服务器返回的字符串。
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C# 复制代码
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using System;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading;
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using System.Text;
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// State object for receiving data from remote device.
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public static class StateObject {
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// Client socket.
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public static Socket workSocket = null;
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// Size of receive buffer.
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public const int BufferSize = 256;
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// Receive buffer.
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public static byte[] buffer = new byte[BufferSize];
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// Received data string.
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public static StringBuilder sb = new StringBuilder();
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}
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public static class CClientTCPIP
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{
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static int _initCount=0;
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static bool _ifInit = false;
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static string _remoteIP;
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static int _remotePort;
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static Socket clientSocket;
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static EndPoint epServer;
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static byte[] _byteData = new byte[16];
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static string _tcpError;
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public static string TcpError
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{
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get { return _tcpError; }
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set { _tcpError = value; }
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}
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public static byte[] ByteData
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{
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get { return _byteData; }
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set { _byteData = value; }
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}
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// ManualResetEvent instances signal completion.
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private static ManualResetEvent connectDone =
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new ManualResetEvent(false);
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private static ManualResetEvent sendDone =
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new ManualResetEvent(false);
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private static ManualResetEvent receiveDone =
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new ManualResetEvent(false);
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// The response from the remote device.
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private static String response = String.Empty;
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public static bool InitClientTCPIP()
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{
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if (_initCount > 3)
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{
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_tcpError = "连接远程主机时,发生三次连接失败错误!请检查远程主机是否正常运行!重新启动本系统。";
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return false;
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}
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// Connect to a remote device.
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try {
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// Establish the remote endpoint for the socket.
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// The name of the
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// remote device is "host.contoso.com".
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//IPHostEntry ipHostInfo = Dns.Resolve("host.contoso.com");
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//IPAddress ipAddress = ipHostInfo.AddressList[0];
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IPAddress ipAddress=IPAddress.Parse(_remoteIP);
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IPEndPoint remoteEP = new IPEndPoint(ipAddress, _remotePort);
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epServer = (EndPoint)remoteEP;
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// Create a TCP/IP socket.
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Socket client = new Socket(AddressFamily.InterNetwork,
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SocketType.Stream, ProtocolType.Tcp);
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// Connect to the remote endpoint.
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client.BeginConnect(epServer,
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new AsyncCallback(ConnectCallback), client);
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connectDone.WaitOne();
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//// Send test data to the remote device.
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//Send(client,"This is a test<EOF>");
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//sendDone.WaitOne();
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//// Receive the response from the remote device.
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//Receive(client);
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//receiveDone.WaitOne();
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_ifInit = true;
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// Release the socket.
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//client.Shutdown(SocketShutdown.Both);
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//client.Close();
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} catch (Exception e) {
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if(_initCount>3)
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{
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_tcpError = "连接远程主机时,发生三次连接失败错误!请检查远程主机是否正常运行!重新启动本系统。";
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return false;
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}
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_initCount++;
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_ifInit = false;
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_tcpError = e.Message ;
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return false;
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}
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}
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private static void ConnectCallback(IAsyncResult ar) {
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try {
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// Retrieve the socket from the state object.
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Socket client = (Socket) ar.AsyncState;
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// Complete the connection.
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client.EndConnect(ar);
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// Signal that the connection has been made.
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connectDone.Set();
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} catch (Exception e) {
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_tcpError = e.Message ;
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_ifInit = false;
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}
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}
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public static void Receive(Socket client) {
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try {
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// Create the state object.
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StateObject state = new StateObject();
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state.workSocket = client;
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// Begin receiving the data from the remote device.
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client.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0,
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new AsyncCallback(ReceiveCallback), state);
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} catch (Exception e) {
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_tcpError = e.Message ;
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}
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}
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private static void ReceiveCallback( IAsyncResult ar ) {
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try {
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// Retrieve the state object and the client socket
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// from the asynchronous state object.
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StateObject state = (StateObject) ar.AsyncState;
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Socket client = state.workSocket;
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// Read data from the remote device.
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int bytesRead = client.EndReceive(ar);
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if (bytesRead > 0) {
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// There might be more data, so store the data received so far.
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state.sb.Append(Encoding.ASCII.GetString(state.buffer,0,bytesRead));
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// Get the rest of the data.
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client.BeginReceive(state.buffer,0,StateObject.BufferSize,0,
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new AsyncCallback(ReceiveCallback), state);
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} else {
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// All the data has arrived; put it in response.
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if (state.sb.Length > 1) {
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response = state.sb.ToString();
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}
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// Signal that all bytes have been received.
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receiveDone.Set();
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}
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} catch (Exception e) {
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_tcpError = e.Message ;
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}
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}
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public static void Send(Socket client, String data) {
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// Convert the string data to byte data using ASCII encoding.
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byte[] byteData = Encoding.ASCII.GetBytes(data);
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// Begin sending the data to the remote device.
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client.BeginSend(byteData, 0, byteData.Length, 0,
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new AsyncCallback(SendCallback), client);
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}
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private static void SendCallback(IAsyncResult ar) {
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try {
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// Retrieve the socket from the state object.
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Socket client = (Socket) ar.AsyncState;
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// Complete sending the data to the remote device.
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int bytesSent = client.EndSend(ar);
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Console.WriteLine("Sent {0} bytes to server.", bytesSent);
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// Signal that all bytes have been sent.
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sendDone.Set();
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} catch (Exception e) {
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_tcpError = e.Message ;
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}
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}
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}
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