下面的示例程序创建一个连接到服务器的客户端。该客户端是用异步套接字生成的,因此在等待服务器返回响应时不挂起客户端应用程序的执行。该应用程序将字符串发送到服务器,然后在控制台显示该服务器返回的字符串。 C# 复制代码 using System; using System.Net; using System.Net.Sockets; using System.Threading; using System.Text; // State object for receiving data from remote device. public static class StateObject { // Client socket. public static Socket workSocket = null; // Size of receive buffer. public const int BufferSize = 256; // Receive buffer. public static byte[] buffer = new byte[BufferSize]; // Received data string. public static StringBuilder sb = new StringBuilder(); } public static class CClientTCPIP { static int _initCount=0; static bool _ifInit = false; static string _remoteIP; static int _remotePort; static Socket clientSocket; static EndPoint epServer; static byte[] _byteData = new byte[16]; static string _tcpError; public static string TcpError { get { return _tcpError; } set { _tcpError = value; } } public static byte[] ByteData { get { return _byteData; } set { _byteData = value; } } // ManualResetEvent instances signal completion. private static ManualResetEvent connectDone = new ManualResetEvent(false); private static ManualResetEvent sendDone = new ManualResetEvent(false); private static ManualResetEvent receiveDone = new ManualResetEvent(false); // The response from the remote device. private static String response = String.Empty; public static bool InitClientTCPIP() { if (_initCount > 3) { _tcpError = "连接远程主机时,发生三次连接失败错误!请检查远程主机是否正常运行!重新启动本系统。"; return false; } // Connect to a remote device. try { // Establish the remote endpoint for the socket. // The name of the // remote device is "host.contoso.com". //IPHostEntry ipHostInfo = Dns.Resolve("host.contoso.com"); //IPAddress ipAddress = ipHostInfo.AddressList[0]; IPAddress ipAddress=IPAddress.Parse(_remoteIP); IPEndPoint remoteEP = new IPEndPoint(ipAddress, _remotePort); epServer = (EndPoint)remoteEP; // Create a TCP/IP socket. Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); // Connect to the remote endpoint. client.BeginConnect(epServer, new AsyncCallback(ConnectCallback), client); connectDone.WaitOne(); //// Send test data to the remote device. //Send(client,"This is a test"); //sendDone.WaitOne(); //// Receive the response from the remote device. //Receive(client); //receiveDone.WaitOne(); _ifInit = true; // Release the socket. //client.Shutdown(SocketShutdown.Both); //client.Close(); } catch (Exception e) { if(_initCount>3) { _tcpError = "连接远程主机时,发生三次连接失败错误!请检查远程主机是否正常运行!重新启动本系统。"; return false; } _initCount++; _ifInit = false; _tcpError = e.Message ; return false; } } private static void ConnectCallback(IAsyncResult ar) { try { // Retrieve the socket from the state object. Socket client = (Socket) ar.AsyncState; // Complete the connection. client.EndConnect(ar); // Signal that the connection has been made. connectDone.Set(); } catch (Exception e) { _tcpError = e.Message ; _ifInit = false; } } public static void Receive(Socket client) { try { // Create the state object. StateObject state = new StateObject(); state.workSocket = client; // Begin receiving the data from the remote device. client.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReceiveCallback), state); } catch (Exception e) { _tcpError = e.Message ; } } private static void ReceiveCallback( IAsyncResult ar ) { try { // Retrieve the state object and the client socket // from the asynchronous state object. StateObject state = (StateObject) ar.AsyncState; Socket client = state.workSocket; // Read data from the remote device. int bytesRead = client.EndReceive(ar); if (bytesRead > 0) { // There might be more data, so store the data received so far. state.sb.Append(Encoding.ASCII.GetString(state.buffer,0,bytesRead)); // Get the rest of the data. client.BeginReceive(state.buffer,0,StateObject.BufferSize,0, new AsyncCallback(ReceiveCallback), state); } else { // All the data has arrived; put it in response. if (state.sb.Length > 1) { response = state.sb.ToString(); } // Signal that all bytes have been received. receiveDone.Set(); } } catch (Exception e) { _tcpError = e.Message ; } } public static void Send(Socket client, String data) { // Convert the string data to byte data using ASCII encoding. byte[] byteData = Encoding.ASCII.GetBytes(data); // Begin sending the data to the remote device. client.BeginSend(byteData, 0, byteData.Length, 0, new AsyncCallback(SendCallback), client); } private static void SendCallback(IAsyncResult ar) { try { // Retrieve the socket from the state object. Socket client = (Socket) ar.AsyncState; // Complete sending the data to the remote device. int bytesSent = client.EndSend(ar); Console.WriteLine("Sent {0} bytes to server.", bytesSent); // Signal that all bytes have been sent. sendDone.Set(); } catch (Exception e) { _tcpError = e.Message ; } } }