宜昌华友成品库管理软件
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/***************************************************************************
*
* 功能: 实体类
* 作者: Siasun
* 日期: 2013/4/11
*
* 修改日期:
* 修改人:
* 修改内容:
*
* *************************************************************************/
namespace SiaSun.LMS.Model
{
using System;
using System.Runtime.Serialization;
/// <summary>
/// GOODS_MAIN
/// </summary>
[Serializable]
[DataContract]
public class GOODS_MAIN
{
public GOODS_MAIN()
{
}
private int _goods_id;
private int _goods_class_id;
private int _logic_id;
private string _goods_code;
private string _goods_name;
private string _goods_units;
private string _goods_const_property1;
private string _goods_const_property2;
private string _goods_const_property3;
private string _goods_const_property4;
private string _goods_const_property5;
private string _goods_const_property6;
private string _goods_const_property7;
private string _goods_const_property8;
private System.Decimal _goods_limit_upper_quantity;
private System.Decimal _goods_limit_lower_quantity;
private string _goods_remark;
private int _goods_order;
private string _goods_flag;
private string _goods_color;
///<sumary>
/// 物料编号
///</sumary>
[DataMember]
public int GOODS_ID
{
get{return _goods_id;}
set{_goods_id = value;}
}
///<sumary>
/// 物料类别编号
///</sumary>
[DataMember]
public int GOODS_CLASS_ID
{
get{return _goods_class_id;}
set{_goods_class_id = value;}
}
///<sumary>
/// 逻辑存储区
///</sumary>
[DataMember]
public int LOGIC_ID
{
get{return _logic_id;}
set{_logic_id = value;}
}
///<sumary>
/// 物料编码
///</sumary>
[DataMember]
public string GOODS_CODE
{
get{return _goods_code;}
set{_goods_code = value;}
}
///<sumary>
/// 物料名称
///</sumary>
[DataMember]
public string GOODS_NAME
{
get{return _goods_name;}
set{_goods_name = value;}
}
///<sumary>
/// 物料单位
///</sumary>
[DataMember]
public string GOODS_UNITS
{
get{return _goods_units;}
set{_goods_units = value;}
}
///<sumary>
/// 物料型号规格
///</sumary>
[DataMember]
public string GOODS_CONST_PROPERTY1
{
get{return _goods_const_property1;}
set{_goods_const_property1 = value;}
}
///<sumary>
/// 制造商
///</sumary>
[DataMember]
public string GOODS_CONST_PROPERTY2
{
get{return _goods_const_property2;}
set{_goods_const_property2 = value;}
}
///<sumary>
///
///</sumary>
[DataMember]
public string GOODS_CONST_PROPERTY3
{
get{return _goods_const_property3;}
set{_goods_const_property3 = value;}
}
///<sumary>
///
///</sumary>
[DataMember]
public string GOODS_CONST_PROPERTY4
{
get{return _goods_const_property4;}
set{_goods_const_property4 = value;}
}
///<sumary>
///
///</sumary>
[DataMember]
public string GOODS_CONST_PROPERTY5
{
get{return _goods_const_property5;}
set{_goods_const_property5 = value;}
}
///<sumary>
///
///</sumary>
[DataMember]
public string GOODS_CONST_PROPERTY6
{
get{return _goods_const_property6;}
set{_goods_const_property6 = value;}
}
///<sumary>
///
///</sumary>
[DataMember]
public string GOODS_CONST_PROPERTY7
{
get{return _goods_const_property7;}
set{_goods_const_property7 = value;}
}
///<sumary>
///
///</sumary>
[DataMember]
public string GOODS_CONST_PROPERTY8
{
get{return _goods_const_property8;}
set{_goods_const_property8 = value;}
}
///<sumary>
/// 物料库存上限
///</sumary>
[DataMember]
public System.Decimal GOODS_LIMIT_UPPER_QUANTITY
{
get{return _goods_limit_upper_quantity;}
set{_goods_limit_upper_quantity = value;}
}
///<sumary>
/// 物料库存下限
///</sumary>
[DataMember]
public System.Decimal GOODS_LIMIT_LOWER_QUANTITY
{
get{return _goods_limit_lower_quantity;}
set{_goods_limit_lower_quantity = value;}
}
///<sumary>
/// 备注
///</sumary>
[DataMember]
public string GOODS_REMARK
{
get{return _goods_remark;}
set{_goods_remark = value;}
}
///<sumary>
/// 排序
///</sumary>
[DataMember]
public int GOODS_ORDER
{
get{return _goods_order;}
set{_goods_order = value;}
}
///<sumary>
/// 标记
///</sumary>
[DataMember]
public string GOODS_FLAG
{
get{return _goods_flag;}
set{_goods_flag = value;}
}
///<sumary>
/// 库存助记色
///</sumary>
[DataMember]
public string GOODS_COLOR
{
get{return _goods_color;}
set{_goods_color = value;}
}
}
}